计算器图片java代码 计算器图片java代码是什么
用Java或C++写一个计算器,如图所示的?
采用java编写一个简单计算器,使用awt和swing
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代码如下:
import java.awt.Color;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
/*用java做一个计算器
* 实现整数和小数的加减乘除
* 具有删除和复位功能
*/
public class CaculatorDemo extends JFrame {
private static final long serialVersionUID = 1L;
private StringBuilder sBuilder = new StringBuilder();
private Double a;//中间变量用于存储输入的第一个数
private Double b;//中间变量,用于存储输入的第二个数
private Double double1;//用于接收计算结果
private Integer i;// i用于表示加减乘除
public CaculatorDemo() {
this.setTitle("计算器");
this.setSize(318, 457);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
this.getContentPane().add(panel);
panel.setLayout(null);
// 定义一个label用于显示输入数据和计算结果,这里不用textfield,可以避免用户输入造成bug,简化程序开发
final JLabel label = new JLabel();
label.setBounds(0, 0, 300, 50);
label.setFont(new Font("dialog", 1, 30));
label.setOpaque(true);// 由于jlabel默认透明,直接设置背景色无效,需要先将不透明设置为true
label.setBackground(Color.white);
panel.add(label);
// 定义按钮组件
JButton button1 = new JButton("1");
JButton button2 = new JButton("2");
JButton button3 = new JButton("3");
JButton button4 = new JButton("4");
JButton button5 = new JButton("5");
JButton button6 = new JButton("6");
JButton button7 = new JButton("7");
JButton button8 = new JButton("8");
JButton button9 = new JButton("9");
JButton button0 = new JButton("0");
JButton buttonadd = new JButton("+");// 加
JButton buttonminus = new JButton("-");// 减
JButton buttontime = new JButton("×");// 乘
JButton buttondivid = new JButton("÷");// 除
JButton buttonequal = new JButton("=");// 等于
JButton buttondecimal = new JButton(".");// 小数点
JButton buttondelet = new JButton("←");// 删除
JButton buttonclear = new JButton("C");// 清除
// 定义按钮组件位置
button0.setBounds(0, 50, 100, 60);
button0.setFont(new Font("dialog", 1, 30));
panel.add(button0);
button1.setBounds(100, 50, 100, 60);
button1.setFont(new Font("dialog", 1, 30));
panel.add(button1);
button2.setBounds(200, 50, 100, 60);
button2.setFont(new Font("dialog", 1, 30));
panel.add(button2);
button3.setBounds(0, 110, 100, 60);
button3.setFont(new Font("dialog", 1, 30));
panel.add(button3);
button4.setBounds(100, 110, 100, 60);
button4.setFont(new Font("dialog", 1, 30));
panel.add(button4);
button5.setBounds(200, 110, 100, 60);
button5.setFont(new Font("dialog", 1, 30));
panel.add(button5);
button6.setBounds(0, 170, 100, 60);
button6.setFont(new Font("dialog", 1, 30));
panel.add(button6);
button7.setBounds(100, 170, 100, 60);
button7.setFont(new Font("dialog", 1, 30));
panel.add(button7);
button8.setBounds(200, 170, 100, 60);
button8.setFont(new Font("dialog", 1, 30));
panel.add(button8);
button9.setBounds(0, 230, 100, 60);
button9.setFont(new Font("dialog", 1, 30));
panel.add(button9);
buttonadd.setBounds(100, 230, 100, 60);
buttonadd.setFont(new Font("dialog", 1, 30));
panel.add(buttonadd);//加
buttonminus.setBounds(200, 230, 100, 60);
buttonminus.setFont(new Font("dialog", 1, 30));
panel.add(buttonminus);//减
buttontime.setBounds(0, 290, 100, 60);
buttontime.setFont(new Font("dialog", 1, 30));
panel.add(buttontime);//乘
buttondivid.setBounds(100, 290, 100, 60);
buttondivid.setFont(new Font("dialog", 1, 30));
panel.add(buttondivid);//除
buttonequal.setBounds(200, 290, 100, 60);
buttonequal.setFont(new Font("dialog", 1, 30));
panel.add(buttonequal);//等于
buttondecimal.setBounds(0, 350, 100, 60);
buttondecimal.setFont(new Font("dialog", 1, 30));
panel.add(buttondecimal);//小数点
buttonclear.setBounds(100, 350, 100, 60);
buttonclear.setFont(new Font("dialog", 1, 30));
panel.add(buttonclear);//复位
buttondelet.setBounds(200, 350, 100, 60);
buttondelet.setFont(new Font("dialog", 1, 30));
panel.add(buttondelet);//删除
// 给各个按钮设置动作监听器
// 输入数值操作0~9
button0.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("0");
label.setText(sBuilder.toString());
}
});
button1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("1");
label.setText(sBuilder.toString());
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
sBuilder.append("2");
label.setText(sBuilder.toString());
}
});
button3.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("3");
label.setText(sBuilder.toString());
}
});
button4.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("4");
label.setText(sBuilder.toString());
}
});
button5.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("5");
label.setText(sBuilder.toString());
}
});
button6.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("6");
label.setText(sBuilder.toString());
}
});
button7.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("7");
label.setText(sBuilder.toString());
}
});
button8.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("8");
label.setText(sBuilder.toString());
}
});
button9.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("9");
label.setText(sBuilder.toString());
}
});
// 输入运算符操作,需要先判断a是否为0.0
buttonadd.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("+");
i = 0;
}
});
buttonminus.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("-");
i = 1;
}
});
buttontime.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("×");
i = 2;
}
});
buttondivid.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("÷");
i = 3;
}
});
buttonequal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
// 该判断中间变量是否为空
if (!"".equals(sBuilder.toString()) (!(a == 0.0))) {
b = Double.parseDouble(sBuilder.toString());
if (i == 0) {
double1 = a + b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 1) {
double1 = a - b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 2) {
double1 = a * b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 3) {
double1 = a / b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else {
label.setText(sBuilder.toString());
}
}
}
});
buttondecimal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append(".");
label.setText(sBuilder.toString());
}
});
buttonclear.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder = new StringBuilder();
label.setText("");
}
});
buttondelet.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (!"".equals(sBuilder.toString())) {
sBuilder.deleteCharAt(sBuilder.length() - 1);
label.setText(sBuilder.toString());
}
}
});
this.setVisible(true);
}
public static void main(String[] args) {
new CaculatorDemo();
}
}
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版权声明:本文为CSDN博主「散人陈某」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。
原文链接:
求一计算器java代码,最好简单一点(图形界面)
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,10,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,15);
gl3=new GridLayout(4,5,10,15);
tf1=new JTextField(27);//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField(10);//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b10=new Button("/");
b10.setForeground(Color.red);
b10.addActionListener(new Bt());
b11=new Button("sqrt");
b11.setForeground(Color.blue);
b11.addActionListener(new Bt());
b12=new Button("4");
b12.setForeground(Color.blue);
b12.addActionListener(new Bt());
b13=new Button("5");
b13.setForeground(Color.blue);
b13.addActionListener(new Bt());
b14=new Button("6");
b14.setForeground(Color.blue);
b14.addActionListener(new Bt());
b15=new Button("*");
b15.setForeground(Color.red);
b15.addActionListener(new Bt());
b16=new Button("%");
b16.setForeground(Color.blue);
b16.addActionListener(new Bt());
b17=new Button("1");
b17.setForeground(Color.blue);
b17.addActionListener(new Bt());
b18=new Button("2");
b18.setForeground(Color.blue);
b18.addActionListener(new Bt());
b19=new Button("3");
b19.setForeground(Color.blue);
b19.addActionListener(new Bt());
b20=new Button("-");
b20.setForeground(Color.red);
b20.addActionListener(new Bt());
b21=new Button("1/X");
b21.setForeground(Color.blue);
b21.addActionListener(new Bt());
b22=new Button("0");
b22.setForeground(Color.blue);
b22.addActionListener(new Bt());
b23=new Button("+/-");
b23.setForeground(Color.blue);
b23.addActionListener(new Bt());
b24=new Button(".");
b24.setForeground(Color.blue);
b24.addActionListener(new Bt());
b25=new Button("+");
b25.setForeground(Color.red);
b25.addActionListener(new Bt());
b26=new Button("=");
b26.setForeground(Color.red);
b26.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(10,25,300,40);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(10,65,300,25);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(10,110,40,150);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b10);
p3.add(b11);
p3.add(b12);
p3.add(b13);
p3.add(b14);
p3.add(b15);
p3.add(b16);
p3.add(b17);
p3.add(b18);
p3.add(b19);
p3.add(b20);
p3.add(b21);
p3.add(b22);
p3.add(b23);
p3.add(b24);
p3.add(b25);
p3.add(b26);
p3.setBounds(60,110,250,150);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(100,100,320,280);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b23)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b25)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b20)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b15)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b10)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b26)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b24)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b11)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b16)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.01*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b21)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b22)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}
求计算器Java代码。。。
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import javax.swing.event.*;
class JPanelEa1 extends JFrame implements MenuListener,ActionListener
{
JPanel mainp,p1,p2,p3,p4;
JTextField jt1;
JMenuItem mnuCopy;
JMenuItem mnuPaste;
JButton bM;
boolean isDouble = false;// 是否为实数
int opFlag = -1;
static double t1 = 0, t2 = 0, t3 = 0, result = 0;
static int opflag1 = -1, opflag2 = -1, flag = 0, resflag = 1;
int preOp, currentOp = 0;// 标准位
double op1 = 0, op2 = 0;// 操作数
double n3;
StringBuffer buf = new StringBuffer(20);
StringBuffer copyBoard = new StringBuffer(20);// 剪贴板
StringBuffer memory = new StringBuffer(20);// M系列
StringBuffer str = new StringBuffer();
public JPanelEa1()
{
p1=new JPanel();
p1.setLayout(new GridLayout(2,1,10,10));
JMenuBar mnuNotepad=new JMenuBar();
JMenu mnuEdit=new JMenu("编辑(E)");
mnuEdit.setMnemonic(KeyEvent.VK_E);
JMenu mnuCheck=new JMenu("查看(V)");
mnuCheck.setMnemonic(KeyEvent.VK_V);
JMenu mnuHelp=new JMenu("帮助(H)");
mnuCopy=new JMenuItem("复制(C)");
mnuPaste=new JMenuItem("粘贴(P)");
JMenuItem mnuVisit=new JMenuItem("查看帮助(V)");
JMenuItem mnuAbout=new JMenuItem("关于计算器(A)");
JSeparator sep=new JSeparator();
jt1=new JTextField("0.");
jt1.setEnabled(false);
jt1.setHorizontalAlignment(JTextField.RIGHT);
mnuEdit.addMenuListener(this);
mnuCheck.addMenuListener(this);
mnuHelp.addMenuListener(this);
mnuCopy.addActionListener(this);
mnuPaste.addActionListener(this);
mnuVisit.addActionListener(this);
mnuAbout.addActionListener(this);
mnuNotepad.add(mnuEdit);
mnuNotepad.add(mnuCheck);
mnuNotepad.add(mnuHelp);
mnuEdit.add(mnuCopy);
mnuEdit.add(mnuPaste);
mnuEdit.add(sep);
mnuHelp.add(mnuVisit);
mnuHelp.add(sep);
mnuHelp.add(mnuAbout);
p1.add(mnuNotepad);
p1.add(jt1);
p2=new JPanel();
p2.setLayout(new FlowLayout(FlowLayout.CENTER));
bM = new JButton(" ");
bM.setEnabled(false);
p2.add(bM);
Button b25=new Button("Backspace");
b25.addActionListener(this);
Button b26=new Button("CE");
b26.addActionListener(this);
Button b27=new Button("C");
b27.addActionListener(this);
p2.add(b25);
p2.add(b26);
p2.add(b27);
p3=new JPanel();
p3.setLayout(new GridLayout(4,6));
Button button1=new Button("MC");
button1.addActionListener(this);
Button button2=new Button("7");
button2.addActionListener(this);
Button button3=new Button("8");
button3.addActionListener(this);
Button button4=new Button("9");
button4.addActionListener(this);
Button button5=new Button("/");
button5.addActionListener(this);
Button button6=new Button("sqrt");
button6.addActionListener(this);
Button button7=new Button("MR");
button7.addActionListener(this);
Button button8=new Button("4");
button8.addActionListener(this);
Button button9=new Button("5");
button9.addActionListener(this);
Button button10=new Button("6");
button10.addActionListener(this);
Button button11=new Button("*");
button11.addActionListener(this);
Button button12=new Button("%");
button12.addActionListener(this);
Button button13=new Button("MS");
button13.addActionListener(this);
Button button14=new Button("1");
button14.addActionListener(this);
Button button15=new Button("2");
button15.addActionListener(this);
Button button16=new Button("3");
button16.addActionListener(this);
Button button17=new Button("-");
button17.addActionListener(this);
Button button18=new Button("1/x");
button18.addActionListener(this);
Button button19=new Button("M+");
button19.addActionListener(this);
Button button20=new Button("0");
button20.addActionListener(this);
Button button21=new Button("+/-");
button21.addActionListener(this);
Button button22=new Button(".");
button22.addActionListener(this);
Button button23=new Button("+");
button23.addActionListener(this);
Button button24=new Button("=");
button24.addActionListener(this);
p3.add(button1);p3.add(button2);
p3.add(button3);p3.add(button4);
p3.add(button5);p3.add(button6);
p3.add(button7);p3.add(button8);
p3.add(button9);p3.add(button10);
p3.add(button11);p3.add(button12);
p3.add(button13);p3.add(button14);
p3.add(button15);p3.add(button16);
p3.add(button17);p3.add(button18);
p3.add(button19);p3.add(button20);
p3.add(button21);p3.add(button22);
p3.add(button23);p3.add(button24);
setSize(250,150);
mainp=new JPanel();
mainp.setLayout(new GridLayout(3,1));
mainp.add(p1);
mainp.add(p2);
mainp.add(p3);
setContentPane(mainp);
setTitle("计算器");
setSize(300,300);
setVisible(true);
setDefaultCloseOperation(EXIT_ON_CLOSE);
}
public void actionPerformed(ActionEvent e)
{
String s= e.getActionCommand();
if (s.equals("复制(C)")) {
String temp = jt1.getText().trim();
copyBoard.replace(0, copyBoard.length(), temp);
mnuPaste.setEnabled(true);
} else if (s.equals("粘贴(p)")) {
jt1.setText(copyBoard.toString());
} else if (s.equals("CE")) {
// 如果是CE则清除文本框
jt1.setText("0.");
} else if (s.equals("Backspace")) {
if (!jt1.getText().trim().equals("0.")) {
// 如果文本框中有内容
if (str.length() != 1 str.length() != 0) {
jt1.setText(str.delete(str.length() - 1, str.length())
.toString());
} else {
jt1.setText("0.");
str.setLength(0);
}
}
op2 = Double.parseDouble(jt1.getText().trim());
} else if (s.equals("C")) {
// 如果是C删除当前计算
jt1.setText("0.");
op1 = op2 = 0;
str.replace(0, str.length(), " ");
preOp = currentOp = 0;
} else if (s.equals("MC")) {
// 如果是MC则清除缓冲区
String temp = "";
memory.replace(0, memory.length(), temp);
bM.setText(" ");
} else if (s.equals("MR")) {
// 如果按键为MR则恢复缓冲区的数到文本框
jt1.setText(memory.toString());
} else if (s.equals("MS")) {
// 如果按键为MS则将文本框的数存入缓冲区
String s1 = jt1.getText().trim();
memory.replace(0, memory.length(), s1);
bM.setText("M");
} else if (s.equals("M+")) {
// 如果按键为MS则将文本框值与缓冲区的数相加但不显示结果
String temp1 = jt1.getText().trim();
double dtemp = Double.parseDouble(temp1);
String temp2 = memory.toString();
dtemp += Double.parseDouble(temp2);
temp1 = String.valueOf(dtemp);
memory.replace(0, memory.length(), temp1);
} else if (s.equals("1/x")) {
// 如果按键为1/x则将文本框中的数据为它的倒数
String temp = jt1.getText().trim();
double dtemp = Double.parseDouble(temp);
jt1.setText("" + 1 / dtemp);
} else if (s.equals("sqrt")) {
// 如果按键为sqrt则将文本框中的内容求平方根
String temp = jt1.getText().trim();
double dtemp = Double.parseDouble(temp);
jt1.setText("" + Math.sqrt(dtemp));
} else if (s.equals("+")) {
str.setLength(0);
if (currentOp == 0) {
preOp = currentOp = 1;
op2 = 0;
jt1.setText("" + op1);
} else {
currentOp = preOp;
preOp = 1;
switch (currentOp) {
case 1:
op1 += op2;
jt1.setText("" + op1);
break;
case 2:
op1 -= op2;
jt1.setText("" + op1);
break;
case 3:
op1 *= op2;
jt1.setText("" + op1);
break;
case 4:
op1 /= op2;
jt1.setText("" + op1);
break;
}
}
} else if (s.equals("-")) {
str.setLength(0);
if (currentOp == 0) {
preOp = currentOp = 2;// op1=op2;op2=0;
jt1.setText("" + op1);
} else {
currentOp = preOp;
preOp = 2;
switch (currentOp) {
case 1:
op1 = op1 + op2;
jt1.setText("" + op1);
break;
case 2:
op1 = op1 - op2;
jt1.setText("" + op1);
break;
case 3:
op1 = op1 * op2;
jt1.setText("" + op1);
break;
case 4:
op1 = op1 / op2;
jt1.setText("" + op1);
break;
}
}
} else if (s.equals("*"))// *
{
str.setLength(0);
if (currentOp == 0) {
preOp = currentOp = 3;// op1=op2;op2=1;
jt1.setText("" + op1);// op1=op2;
} else {
currentOp = preOp;
preOp = 3;
switch (currentOp) {
case 1:
op1 = op1 + op2;
jt1.setText("" + op1);
break;
case 2:
op1 = op1 - op2;
jt1.setText("" + op1);
break;
case 3:
op1 = op1 * op2;
jt1.setText("" + op1);
break;
case 4:
op1 = op1 / op2;
jt1.setText("" + op1);
break;
}
}
} else if (s.equals("/"))// /
{
str.setLength(0);
if (currentOp == 0) {
preOp = currentOp = 4;// op2=1;
jt1.setText("" + op1);// op1=op2;
} else {
currentOp = preOp;
preOp = 4;
switch (currentOp) {
case 1:
op1 = op1 + op2;
jt1.setText("" + op1);
break;
case 2:
op1 = op1 - op2;
jt1.setText("" + op1);
break;
case 3:
op1 = op1 * op2;
jt1.setText("" + op1);
break;
case 4:
op1 = op1 / op2;
jt1.setText("" + op1);
break;
}
}
} else if (s.equals("="))// =
{
if (currentOp == 0) {
str.setLength(0);
jt1.setText("" + op2);
} else {
str.setLength(0);
currentOp = preOp;
switch (currentOp) {
case 1:
op1 = op1 + op2;
jt1.setText("" + op1);
break;
case 2:
op1 = op1 - op2;
jt1.setText("" + op1);
break;
case 3:
op1 = op1 * op2;
jt1.setText("" + op1);
break;
case 4:
op1 = op1 / op2;
jt1.setText("" + op1);
break;
}
currentOp = 0;
op2 = 0;
}
} else if (s.equals(".")) {
isDouble = true;
if (jt1.getText().trim().indexOf('.') != -1)
;
else {
if (jt1.getText().trim().equals("0")) {
str.setLength(0);
jt1.setText((str.append("0" + s)).toString());
}
// else
// if(jt1.getText().trim().equals("")){}//如果初时显示为空则不做任何操作
else {
jt1.setText((str.append(s)).toString());
}
}
} else if (s.equals("0"))// 如果选择的是"0"这个数字键
{
if (jt1.getText().trim().equals("0.")) {
} else {
jt1.setText(str.append(s).toString());
op2 = Double.parseDouble(jt1.getText().trim());
}
} else {
jt1.setText(str.append(s).toString());
op2 = Double.parseDouble(jt1.getText().trim());
if (currentOp == 0)
op1 = op2;
}
}
public static void main(String args[])
{
JPanelEa1 g=new JPanelEa1();
}
@Override
public void menuSelected(MenuEvent e) {
// TODO Auto-generated method stub
}
@Override
public void menuDeselected(MenuEvent e) {
// TODO Auto-generated method stub
}
@Override
public void menuCanceled(MenuEvent e) {
// TODO Auto-generated method stub
}
}
怎么用Java写一个计算器。下面有图片
//很简单,用脚本引擎类
import java.util.Scanner;
import javax.script.ScriptEngine;
import javax.script.ScriptEngineManager;
import javax.script.ScriptException;
public class ScriptEngineDemo
{
public static void main(String args[])
{
ScriptEngine sEngine = new ScriptEngineManager().getEngineByName("js");
Scanner scanner = new Scanner(System.in);
String express = "1+2*3";
System.out.println("请输入算是,按回车结束:");
String script = scanner.nextLine();
try {
Number num1 = (Number) sEngine.eval(express);
System.out.println(num1);
Number num2 = (Number) sEngine.eval(script);
System.out.println(num2);
} catch (ScriptException e) {
e.printStackTrace();
}
scanner.close();
}
}
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