流程图理清C语言简易三子棋-创新互联

目录

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一、主要涉及的知识点有:

二、玩家玩三子棋流程

三、判断一次游戏是否结束?

四、代码

1、主函数部分

2、自定义头文件部分

3、自定义函数定义部分


一、主要涉及的知识点

逻辑表达式、for循环、switch选择、do-while循环、while循环、if语句、自定义函数、二维数组、时间戳、rand函数生成随机数字等。

二、玩家玩三子棋流程

三、判断一次游戏是否结束?

四、代码 1、主函数部分

#define _CRT_SECURE_NO_WARNINGS 1
#include#include"game.h"


void game()
{
	char board[ROW][COL] = { 0 };
	
	Prim_board(board, ROW, COL);//初始化棋盘
	
	Print_board(board, ROW, COL);//打印棋盘



	do							//判断谁先走
	{
		int k = 0;
		int i = 0;
		printf("******  1.Player First  ******\n");
		printf("****** 0.Computer First ******\n");
		printf("请选择:>");
		scanf("%d", &i);
		switch (i)
		{
		case 1:
			printf("玩家先走!\n");//玩家走
			goto player;
			break;
		case 0:
			printf("电脑先走!\n");//电脑走
			goto computer;
			break;
		default:
			printf("请重新选择!\n");
			break;

		}
	} while (1);

	char ret = 0;
	while (1)
	{
	player://玩家走
		
		Player_board(board, ROW, COL);
		
		Print_board(board, ROW, COL);//打印棋盘
		

		ret = Who_win(board, ROW, COL);//判断是否获胜
		if (ret != 'C')
		{
			break;
		}


	computer:
		printf("\n\n电脑走!\n");
		Computer_board(board, ROW, COL);
		Print_board(board, ROW, COL);//打印棋盘
		
		ret = Who_win(board, ROW, COL);//判断是否获胜
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == 'Q')
	{
		printf("平局!\n");
	}
	else if (ret == '*')
	{
		printf("恭喜您获胜!");
	}
	else if (ret == '#')
	{
		printf("电脑获胜!");
	}
	else
	{
		printf("平局");
	}


}


void FirtPage()
{
	printf("****** 1.Play ******\n");
	printf("****** 0.Exit ******\n");
	int i = 0;

	do
	{
		printf("\n请选择是否开始:>");
		scanf("%d", &i);
		switch (i)
		{
		case 0:
			break;
		case 1:
			game();
			break;
		default:
			printf("请重新输入:>");
			break;
		}
	} while (i);

}
int main()
{
	srand((unsigned int)time(NULL));
	FirtPage();
	
	return 0;
}

2、自定义头文件部分
#define _CRT_SECURE_NO_WARNINGS 1
#include#include#include#define ROW 3
#define COL 3

Prim_board(char board[ROW][COL], int row, int col);
void Print_board(char board[ROW][COL], int row, int col);
void Player_board(char board[ROW][COL], int row, int col);
void Computer_board(char board[ROW][COL], int row, int col);
char Who_win(char board[ROW][COL], int row, int col);
3、自定义函数定义部分
#include"game.h"

Prim_board(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i< row; i++)
	{
		for (j = 0; j< col; j++)
		{
			board[i][j] = ' ';
		}
	}
}




void Print_board(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i< row; i++)//打印行
	{
		for (j = 0; j< col; j++)//具体的每一大行-空格行
		{
			printf(" %c ", board[i][j]);
			if (j< col - 1)
				printf("|");
		}
		printf("\n");
		if (i< row - 1)
		{
			for (j = 0; j< col; j++)//具体的每一大行-分隔行
			{
				printf("---");
				if (j< col - 1)
					printf("|");
			}
			printf("\n");
		}

	}
}



void Player_board(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("\n\n玩家,请输入坐标x, y!\n");
	do
	{
		scanf("%d,%d", &x, &y);
		if (x >0 && x<= row && y >0 && y<= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标不为空,请重新输入!\n");
			}
		}
		else
		{
			printf("坐标非法,请重新输入!\n");
		}
	} while (1);

}


void Computer_board(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;

	do
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}

	} while (1);
}


int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i< row; i++)
	{
		for (j = 0; j< col; j++)
		{
			if (board[i][j] == ' ')
				return 0;

		}
	}
}




char Who_win(char board[ROW][COL], int row, int col)//胜,败,平
{
	int i = 0;

	//三行
	for (i = 0; i< row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][0] != ' ')
			return board[i][0];
	}
	//三列
	for (i = 0; i< col; i++)
	{
		if (board[0][i] == board[1][i] && board[0][i] == board[2][i] && board[0][i] != ' ')
			return board[0][i];
	}
	//对角线
	if (board[0][0] == board[1][1] && board[0][0] == board[2][2] && board[0][0] != ' ')
		return board[0][0];
	if (board[0][2] == board[1][1] && board[0][2] == board[2][0] && board[0][2] != ' ')
		return board[0][2];

	//平局
	int a = 1;
	a = IsFull(board, ROW, COL);
	if (a == 1)
		return 'Q';
	return 'C';


}

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文章题目:流程图理清C语言简易三子棋-创新互联
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